Creating Your Plugin
The first step of adding this library to your project
The class that you want to represent your plugin needs to extend
me.darrionat.pluginlib.Plugin
. package me.darrionat.fakeplugin.FakePlugin;
import me.darrionat.fakeplugin.ErrorManager();
import me.darrionat.pluginlib.ErrorHandler;
import me.darrionat.pluginlib.Plugin;
public class FakePlugin extends Plugin {
public void initPlugin() {
// Initializes your command
new FakeCommand(this);
}
public ErrorHandler getErrorHandler() {
return new ErrorManager();
}
@Override
public void onDisable() {
}
}
Typically, when you extend JavaPlugin, you use
onEnable()
but the Plugin
superclass does some things behind the scenes before it starts your plugin, so you need to use initPlugin()
instead.When your plugin is disabled,
onDisable()
will be run.Every plugin is required to have an
ErrorHandler
. More information about the ErrorHandler
interface can be found here. Last modified 2yr ago