Creating Your Plugin
The first step of adding this library to your project
The Plugin Class
The class that you want to represent your plugin needs to extend me.darrionat.pluginlib.Plugin
.
package me.darrionat.fakeplugin.FakePlugin;
import me.darrionat.fakeplugin.ErrorManager();
import me.darrionat.pluginlib.ErrorHandler;
import me.darrionat.pluginlib.Plugin;
public class FakePlugin extends Plugin {
public void initPlugin() {
// Initializes your command
new FakeCommand(this);
}
public ErrorHandler getErrorHandler() {
return new ErrorManager();
}
@Override
public void onDisable() {
}
}
Typically, when you extend JavaPlugin, you use onEnable()
but the Plugin
superclass does some things behind the scenes before it starts your plugin, so you need to use initPlugin()
instead.
When your plugin is disabled, onDisable()
will be run.
Error Handlers
Every plugin is required to have an ErrorHandler
. More information about the ErrorHandler
interface can be found here.
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