Creating Your Plugin
The first step of adding this library to your project
The Plugin Class
package me.darrionat.fakeplugin.FakePlugin;
import me.darrionat.fakeplugin.ErrorManager();
import me.darrionat.pluginlib.ErrorHandler;
import me.darrionat.pluginlib.Plugin;
public class FakePlugin extends Plugin {
public void initPlugin() {
// Initializes your command
new FakeCommand(this);
}
public ErrorHandler getErrorHandler() {
return new ErrorManager();
}
@Override
public void onDisable() {
}
}Error Handlers
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