Information about enchantments
A player can access the enchanter GUI by using /enchantingtable (/ench), by clicking on a custom block, or by using an Enchantment Token. Within the enchanter GUI, a player is able to add custom enchantments. An admin is also able to add custom enchantments with commands. All enchantments also hold a configurable rarity and lore. Custom enchantments can also be acquired through the vanilla enchantment table, this can be customized in the config.yml.
Each enchantment uses a slot on the current item. The default max slots is defined within the config.yml. Max slots can be upgraded with the Slot Upgrade Scroll. Slots replaced the previous system of tiers.
[Enchantment Name] [Level]
[Lore, Line 1]
[Lore, Line 2]
Enchantment levels are displayed in roman numerals.
When the lores.yml file is changed, all custom enchanted items will be updated to the same format. The updater runs when a player joins, a player opens an inventory, and when the
/ce updateitems [player]command is ran. The lore updater will run through the inventories of chests when opened. The lore updater was implemented in update v3.0 BETA. It was proven useful because v3.0 introduced slots, so there were no major bugs within the lore. The lore updater also works on Scrolls. The lore updater does not affect any part of the lore that is not part of Custom Enchants+
Enchantment tokens are simple items that can be acquired through the command
/ce giveToken [enchantment] [level] [player]. Enchantment tokens may be applied to any items that are compatible with them. The enchantments follow the same rules for compatibility; however, enchantments that already exist on the item can be upgraded by adding an enchantment token with a higher level of the enchantment.
Enchantments that can be applied to swords, axes, pickaxes, hoes, and shovels